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How to install plugin shaders in LightWorks-based applications

Most LightWorks-based applications will automatically install plugin shaders when an LWA archive is read in that contains a plugin shader.

Note: You only need to follow the instructions below if the application does not automatically install a plugin shader from an LWA file when you import the LWA file into the application.

For applications that do not automatically install plugin shaders, they can be manually installed as follows: